![]() ![]() For Far Cry 4, SSAO has been greatly improved, though it still languishes far behind the other available options, as we'll demonstrate below in screenshots and interactive comparisons. If you've played Far Cry 3, you may recall its highly inaccurate SSAO implementation, which placed large blobs of shadow around grass tufts, and huge, dark halos around characters, even when standing in the open away from walls. In Far Cry 4 three forms of AO are on offer: SSAO, SSBC, and NVIDIA HBAO+. Without Ambient Occlusion, scenes look flat and unrealistic, and objects appear as if they are floating. The AO technique used and the quality of the implementation affects the shadowing’s accuracy, and whether new shadows are formed when the level of occlusion is low. ![]() For a first look, check out the Far Cry 4 GeForce GTX Technology Trailer below:Īmbient Occlusion (AO) adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element. For detailed explanations of each, and demonstrations of their capabilities, keep reading. Playing Far Cry 4 on a high-end PC gives you the power and performance to use Far Cry 4's many PC-exclusive features, effects and technologies, which include NVIDIA HBAO+, NVIDIA PCSS, NVIDIA TXAA, NVIDIA Godrays, and NVIDIA HairWorks. What we see in Dunia 2 then, is a beautiful-looking, tightly coded, mature engine that performs well with a new layer of polish, bringing Far Cry 4 up to modern day standards with additional headroom for exclusive niceties that give the PC edition of the game a clear advantage over versions found on current-generation consoles.įar Cry 4 PC-Exclusive Graphics Enhancements Arguably, this approach is superior, enabling developers to iterate upon the tools and code they know so well, using available time to optimize and fine-tune, while also adding a few new doodads here and there.īy using this iterative model, Far Cry 4's Dunia 2 has a familiar look and feel, though that's no bad thing: Far Cry 3 and Far Cry 3: Blood Dragon are highly-rated games with fast-performing engines, massive open worlds, dynamic foliage destruction, and lovely high-fidelity graphics that stay true to the tropical paradise aesthetic composed by the original Far Cry. To skip past all the good stuff and see recommendations for the majority of GeForce GTX GPUs, based on in-house testing, click here.įar Cry 4 utilizes an updated version of the Dunia 2 engine previously seen in Far Cry 3 and Far Cry 3: Blood Dragon, but unlike other recently-updated engines, Dunia 2 has merely been upgraded rather than reinvented.
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